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Autodesk 3ds Max
for Design Visualization
Training Class Information and Course Curriculum

Visit our CAD Training Course Schedule for course availability, dates and pricing.

Autodesk 3ds Max Course for Design Visualization Description


Course Description

This course provides a fundamental understanding of utilizing 3ds Max for Design Visualization. The course encourages self-learning through the use of the Autodesk® 3ds Max™ Help system.
Hands-on exercises throughout the course demonstrate the modeling process using techniques that can be applied to the mainstream drafting industries.

Suggested Course Duration:         3 days


Training Objectives
The primary objectives of this course are to teach students how to:

  • Understand the basic functionality, features and principles behind 3ds Max.
  • Create and manipulate 3D data in 3ds Max.
  • Import data from other 3D applications.
  • Embellish scenes with the use of materials and maps.
  • Create adequate lighting for your environments.
  • Animate objects in the scene.
  • Render still pictures and animations to disk for later viewing


Who Should Attend

This course is designed for new users of Autodesk 3ds Max.


Prerequisites

This course is designed for beginner users who want to learn about 3D environments and want to use 3ds Max for Design Visualization purposes.

It is recommended that you have:

  • Have a working knowledge of a CAD application such as Autodesk AutoCAD or Autodesk Revit.
  • A working knowledge of Microsoft® Windows® 2000 or Microsoft® Windows® XP.


Course Outline

User Interface
User Interface Components
Viewports
Command Panels
Other UI Elements

File I/O
Starting a Project
Saving Files
Hold/Fetch
Merging Files
Import/Export
File Linking

Getting Started
Setting Preferences
Object Creation
Object Selection
Scene Management

Transforming Objects
Transform Tools
Coordinate Systems
Snaps
Align Tools
Making Duplicates
Other Transforms

Modifying Objects
Basic Concepts
Modifier Examples

Modeling with 3D Geometry
AEC Techniques

Modeling from Splines
Shape Definition
Working with Splines
Using Shape Modifiers
Using Lofts

Materials
Using Materials
Material Types

Using Maps
Maps in Material Definitions

Mapping Coordinates
Mapping Coordinates

Cameras
Camera Types
The Moving Camera

Lights
Standard Lights
Dome Lighting
Ambient Occlusion
Light Tracer
Radiosity
Mental Ray

Animation Basics
Animation Theory
Alternative Animation Methods

Rendering
Render Scene Dialog
Scene States
Batch Render

 

Note: The suggested course duration is a guideline. Course topics and duration may be modified
by the instructor based upon the knowledge and skill level of the course participants.

 

 

To find out more information about this course and schedule please complete our contact form and we will contact you. Driving directions are available online.
Our training courses are AIA / CES registered by the
American Institute of Architects Continuing Education Program
AIA / CES

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